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Solutions / 3D Animation /
Autodesk / MotionBuilder

Autodesk® MotionBuilder® real-time 3D character animation
software is an ideal tool for high-volume game animation pipelines,
director-driven virtual cinematography, and real-time character
simulations. MotionBuilder 2010 delivers faster overall performance,
expanded physics capabilities, productivity-enhancing animation
workflows, and improved interoperability with Autodesk® Maya®,
Autodesk® 3ds Max®, and Autodesk® Softimage® software.
Update to Latest FBX SDK
With the updated Autodesk® FBX® SDK software, you can develop tools
that enable MotionBuilder to interoperate with the latest versions
of Autodesk products, such as Autodesk® 3ds Max® 2010, Autodesk®
Maya® 2010, and Autodesk® Softimage® 2010 software.
Pipeline Integration
SDK & Python Scripting Support
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Automate repetitive, time-consuming tasks and extend the
MotionBuilder feature set without leaving the Autodesk MotionBuilder
environment.
Open Reality SDK
C++ Software Developer Kit supports Microsoft® Visual C++ ® 8.0
compiler (for Windows® operating system).
Create plug-ins, device drivers, and custom importers/exporters, UI
elements, filters, shaders, and constraints.
Python Scripting Environment
MotionBuilder has a Python®-based scripting interpreter and supports
quicker development of automation scripts.
Enables script scene/character setups.
Integrated Python editor supports single and multiline entry, tabbed
workspaces, line numbering, colour coding, history, hotkey support,
drag-and-drop support, colour coded error messages, and searching.
Autodesk FBX Interoperability Technology
More quickly and easily acquire and exchange 3D assets and media
from a wide variety of sources. MotionBuilder natively supports the
platform-independent Autodesk® FBX® 3D authoring and interchange
format. This format is widely supported by leading software and
hardware manufacturers.
Asset Management
More easily transfer objects, deformations, shapes, textures,
cameras, and lights through MotionBuilder software’s native
Autodesk® FBX® software file format.
Easily transfer animation into or from many 3D authoring packages
that support FBX.
Import and export additional file types, such as Biovision (.BVH),
Acclaim (.ASF/.AMC), Motion Analysis (.HTR/ .TRC), and Vicon (.C3D)
motion capture data formats.
Directly supports "multiple animation takes" via FBX files.
Directly supports asset management systems, such as Alienbrain®
asset management and Microsoft® Visual SourceSafe® version control
software (Windows® only).
Open Reality® SDK enables support for other custom asset management
systems.
Live Device Support
Stream in live, device-captured data—applied to a full-resolution
character—in real time. Live Device Support enables numerous
built-in or certain third-party devices online and live
simultaneously in a scene. Or write your own custom device drivers
to accommodate a number of specialised devices or inputs.
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